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Autor: Polinger, Anton |
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Developing Microsoft Media Foundation ApplicationsYour expert guide to building high-definition audio & video apps
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Developing Microsoft Media Foundation Applications
Your expert guide to building high-definition audio & video apps
Create professional-quality media applications and components with Microsoft Media Foundation - and deliver the next generation of high-definition multimedia. With this hands-on book, you´ll learn how to build applications to capture video and audio files of different types, process media information, and stream it over the Internet.
If you program with C++ and the Component Object Model (COM), this book is ideal - especially for developers looking to transfer their skills from Microsoft DirectShow®.
Discover how to:
- Construct media pipelines with individual Media Foundation components
- Build a simple video player to see how a basic media session works
- Create applications that transcode media content from one format to another
- Process data streams by writing Media Foundation Transform objects
- Examine the internal architecture of Media Foundation Sources and Sinks
- Design a custom media session object to learn advanced Media Foundation concepts
- Create image overlays on top of video and send the result over the network
The Table of Contents of "Developing Microsoft® Media Foundation Applications":
- Chapter 1: Core Media Foundation Concepts
- Chapter 2: TopoEdit
- Chapter 3: Media Playback
- Chapter 4: Transcoding
- Chapter 5: Media Foundation Transforms
- Chapter 6: Media Foundation Sources
- Chapter 7: Media Foundation Sinks
- Chapter 8: Custom Media Sessions
- Chapter 9: Advanced Media Foundation Topics
- Appendix: Debugging Media Foundation Code
- Appendix: COM Concepts
- Appendix: Active Template Library Objects